PixieVille
** Fullscreen recomended **
Hi! Welcome to the PixieVille test!
Keep in mind that this is a little vertical slice and there aren't many actions that can be performed at the moment, the main flow consists on: leaving the house, going to the cafe, playing the cafe minigame, getting money and buying furniture.
Please, leave a feedback for me in the comments or, if you don't want to be identified, on this form: https://forms.gle/QW9344yxmqrM644r8
Thank you for spending a little time here :)
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Bianca Nascimento |
Genre | Simulation |
Made with | GDevelop |
Tags | Cozy, Singleplayer |
Comments
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okay so i played the game and here is my feedback:
★I like the mini game design though it was more difficult than i expected, it took me 3 or 4 tries to get through all of the orders
if you wanted it to be more casual i would say it might be good to increese the time, at least for the first workday
★ interactions are a bit hard i think i feel like it might be easier if there was an option to interract closer to wasd like maybe 'e' or 'f'
★ i also dont quite understand what the qualifications for the minigame are
like for each order how close you have to get to not loose and if getting an order wrong has an effect on how much you get payed and stuff
★ i do really like the pixel art, especially in the café